Dismantle Options
We will be extending the options for dismantle in future updates.

Remove Time
This controls the length of time for the actual removal animation of each element. This can either be a single value to use for all the elements or you can click the down arrow to the right and choose to Artificer use a random value between two constant.
Dismantle Style
Artificer has a few different styles to use to dismantle the elements. Note if you are using Build From objects and you want to elements to back to those you will need to select the Transform mode here.
None - No removal animation will happen
Vanish - The object will just vanish from where it is
Explode - Will explode the object into pieces and use physics to move them. You can control the forces used in this mode as well as drag values and how collisions happen. Note Artificer does not use rigid bodies for this it uses its own physics, so currently colliders are not used and only a simple collision system.
Transform - Use this method if you have Build From objects or splines and want the elements go back along the spline paths used to place the objects.
Vertical - Uses the direction from the origin the element final position for the remove direction, this can be controlled with the projection value as well.
Radial - This currently is the same as the Vertical mode.
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